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Old Feb 27, 2008, 05:32 AM // 05:32   #41
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Quote:
Originally Posted by Longasc
To be honest, GW only works as a video game in my opinion.

They could release GW Swords and Axes on standees instead of Varesh Ossa e.g.. Or Elementalist/Ritualist wnderbras.
YES! Merchandising FTW! But screw t-shirts and skill pins we've got GW lingerie!
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Old Feb 27, 2008, 05:38 AM // 05:38   #42
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Originally Posted by Kusandaa
Video game (eh)... if not, probably the fanfiction/novel/novella-type thing. Exclude the NPCs please. I play the story, I should be the main character, and there's so many main characters to choose from (all the players) that IMHO, should be better if the players would make the adaptation. Thus fanfiction... or well, a BOOK, to give a more... "definite" reply.
I'd be interested in doing that were it not for the fact that Forgotten Realms and Warhammer 40,000 make such great settings already.
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Old Feb 27, 2008, 02:37 PM // 14:37   #43
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Originally Posted by Sha Noran
Games that try to be something that is not a game fail. Every. Time.

No.
Eh... no.

Games that American companies try to make something other than a game fail. Every. Time. That is.

There are a lot of good anime series based on games and games based on series.
For example... Persona Trinity Soul or Ragnarok Online the Animation.

What were failures? Things like "Super Mario Bros. The Movie." or "Street Fighter. The Movie."
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Old Feb 27, 2008, 02:41 PM // 14:41   #44
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Graphic novel. Maybe. I really dont see too much of a story in it.
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Old Feb 27, 2008, 03:26 PM // 15:26   #45
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Quote:
Originally Posted by Nevin
Nothing, if GW wants to be great- it needs to avoid all of those money traps. Did you ever hear of a Half Life movie? NOPE, Deus Ex? NOPE
Theres no correlation between having no "money trap" and being a good game.


Guild Wars would benefit from novels the same way a game like Halo has benefitted from novels.

They create a richer universe, with background stories, and filling in the gaps not covered by the game.

The actual novel/book/movie SHOULD NEVER BE the main story of the game. Thats just STUPID.

Last edited by lyra_song; Feb 27, 2008 at 03:29 PM // 15:29..
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Old Feb 27, 2008, 10:17 PM // 22:17   #46
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Book...

<12>
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Old Feb 27, 2008, 10:55 PM // 22:55   #47
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Quote:
Originally Posted by wetsparks
as nice as it would be to get more guild wars than Anet is capable of putting out (they can only make a game so fast) I think the best would be a book/graphic novel. They already have an author doing all the writing for the gw universe. When his job slows down with that as we get closer to the release of GW2 he can work on a book that explains how Tyria went from the world that it was to the world that it will be in the 200 years difference in the games.
That special magazine released that had the EOTN guide had info on what has come to past and the events.
That being said, it be a great place to do novel's off of. Doesn't interfere with Gw1 lore and be "past history" with GW2 starting point.

Some highlights

Char win, take over ascalon lands, humans are scattered everywhere.
Dwarfs are no longer found anywhere.
Cantha isolates itself from the world and current emperor rules with an iron fist, does unit Lux/Kuz.
Joko re-conquers Elona make so bad the knowledge of sunspears is considered a myth.
Orr rises from the ocean, floods Krytia badly and start out with receding waters.
Dragons re-appear in the world, dragons that make glint power look week.
In the Wylds in Tryia, humans and centaur put asided difference, co exist and there action indirectly lead to the new race being born due to they way they respect nature.
Krytia becomes the culture melting pot for all cultures, races co-existing and if I were to guess, the part where we start in gw2.

Last edited by EternalTempest; Feb 27, 2008 at 11:05 PM // 23:05..
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Old Feb 27, 2008, 11:16 PM // 23:16   #48
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I have the magazine, but it could be fleshed out instead of, sunspears all dead, undead baddy takes over bla bla bla (which is how it kind of came off, they just pulled it out of their @#$ for the magazine guys)
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Old Feb 27, 2008, 11:37 PM // 23:37   #49
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Quote:
Originally Posted by Terraban
Short Story, or a comic....seriously.

Prophecies:
Scary hairy things...run
White guys yay
Scary white guys...run
ooo a Lizard kill him.
ooo a Dragon kill her
Scary white guys again...run
Kill fat white guy yay
Kill floaty things
Kill fire things
Kill evil guy
Yay I win.

Factions:
Yay happyland
Ahhh crazy people
Ahhh deformed people
Scary tall guy with 2 swords
Ouch I died
Guy with hole in head rezed me (gotta love rez sig)
Yuck smelly luxons
Lawl treehuggers
AHHH turtles
AHHH walking trees
AHHH scary big guy with 2 swords again
Oops bald guy died
Kill tall scary guy.
Yay I win

Nightfall:
Kill smelly people
Talk to rich people
Yay I r a wurm
Kill evil lady
Kill evil lady that turned purple
Kill lots of purple people
Kill giant mask with 2 floating hands
Wow a golden lady
More Lizards?

EoTN:
Help Bear People
Help short people
Kill scary hairy things
Kill big Wurm
Wow stone dwarves, or paper weights
Kill fire things
Kill Giant Fire turtle with wings
Yay I r teh hero.

hahahahahaahhaah!
You sir, r a winner

But i would very much preffer to have a novel, because you could keep on going writing stuff. Movies are too short for me (unless you are thinking like Star Wars or Lord of The rings)
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Old Feb 27, 2008, 11:40 PM // 23:40   #50
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I wouldn't mind a comic type thing done by the concept artists. That would be worth buying I think. But a movie...nah. Or, just sell GW lingerie like previously mentioned!!!(Just kidding, please don't)
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Old Feb 28, 2008, 01:03 AM // 01:03   #51
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Books for certain. And if they need a hand I am a writer
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Old Feb 28, 2008, 01:44 AM // 01:44   #52
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Graphic Novel

or maybe, just maybe....

Something like Final Fantasy the Spirits Within. Yes, I know, it wasn't the best movie ever done, but visually I thought it was great and is why it'd probably be the only way I'd ever imagine taking Guild Wars to film.
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Old Feb 28, 2008, 08:54 AM // 08:54   #53
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Video killed the radio star.


Owait....its dead
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Old Feb 28, 2008, 09:40 AM // 09:40   #54
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If it used Guru as a model, every 3rd page would have a captioned cat picture...
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Old Feb 28, 2008, 09:52 AM // 09:52   #55
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/signed on book so would read it if it was good. if it was crap would buy for morale support!
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Old Feb 28, 2008, 10:04 AM // 10:04   #56
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Quote:
Originally Posted by Sha Noran
Games that try to be something that is not a game fail. Every. Time.

No.
The first Resident Evil movie wasn't 'that' bad ... *mumbles in the corner*
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Old Feb 28, 2008, 11:00 AM // 11:00   #57
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Quote:
Originally Posted by Nevin
Nothing, if GW wants to be great- it needs to avoid all of those money traps. Did you ever hear of a Half Life movie? NOPE, Deus Ex? NOPE
The reason why the “Half-Life” universe was never spun off into a movie was because Gabe Newell turned down all the lousy screenplay interpretations. Nevertheless, I dread the day GW is turned into a “cash cow,” and we get a mind numbing movie version of GW. Can anyone recall how good that one Dungeon and Dragons movie was (hmmm)?
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Old Feb 28, 2008, 11:03 AM // 11:03   #58
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Quote:
Originally Posted by [Rhiannon]
The first Resident Evil movie wasn't 'that' bad ... *mumbles in the corner*
hey i enjoyed that movie, its an ok horror/sifi flick but theres one minor problem with it.

its not this.

(original ps jap version intro.)

Last edited by Sleeper Service; Feb 28, 2008 at 11:09 AM // 11:09..
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Old Feb 28, 2008, 11:14 AM // 11:14   #59
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But beyond names the Resident Evil movie had nothing connecting it with the franchise.
* The game is slow, suspenseful and filled with riddles, while the movie is is action packed and the actors are more into blowing doors up and mashing "hack the computer" buttons frantically.
* The monsters in Resident Evil are often reason to run away, while in the move they are just stunt crew waiting to be slaughtered in many ways.
* The characters in the game have a history of working for Racoon P.D. while the actors in the movie meet for the first time.
* The game is about escaping the mansion while the movie is about slaughtering your way through something.
* The game is unapologetic about violence (but did cut smoking!), while the movie.... ...well.. did you ever count how many people you see entering the laser chamber and how they all die? Uuups, one is missing.

In terms of being a good action movie the Resident Evil Flick surely succeeds, drink a beer, have fun, don't use brain, sure. But in terms of giving an accurate reflection of the franchise and seeing the game in anything other than two or three names, the RE-movie is an utter failure.

The same would happen to a Guild Wars movie. They would take Rurik and have him save Althea from the grasps of Glint. Copy and paste any Hollywood fantasy script here. Because no filmmaker really cares about making video game movies. Their gain is reduced marketing costs by virally addressing a self-organized community. What marketing budget would a WoW movie need? ZERO DOLLARS. Because they would have the fans to do the marketing. So if the saved marketing costs exceed the costs of the license, we have a go.

Would you have watched or known about the Resident Evil movie if its name had been: Zombie Underground? Quickly rename Umbrella into Vortega Corporation, the T-Virus becomes the Mubutu virus and you have a go. Hell, you can even change all that in post production. The same fate awaits a potential GW movie.
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Old Feb 28, 2008, 11:19 AM // 11:19   #60
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Quote:
Originally Posted by Sha Noran
Games that try to be something that is not a game fail. Every. Time.

No.
How about Halo? Say what you will about the game, but the books made some really great backstory to the games, particularly the Fall of Reach, which was also going to be adapted into a movie and actually had a really good script, judging by what was leaked. It's too bad they wanted such an insane budget.

Bungie have been really careful with who they give the liscence to, and what gets done with it. You have to hand it to them for that.
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